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Requirements
DirectX 9
(Can be downloaded directly from Microsoft here) |
This demonstration shows off effective use of programmable shaders. Within the programmable shader various techniques have been used and can been seen in both the Video and Screenshots.
The following techniques have been implemented:
- Illumination Models
- Amibient
- Diffuse
- Specular
- Phong Shading
- Texture Mapping
- Bump Mapping (Normal Mapping)
- Object Deformation due to Attraction Force
- Transparency
- DirectInput for Mouse and Keyboard
- Loading Models from .X files