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(.zip 26k)
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This application was developed as part of an Artificial Intelligence assignment for University. It models NPC Reputations and opinions towards the Player Character. The goal was to create an engine which could be used in an game and whilst the interface is a simple command line application, the engine underneath could be utilised in any game containing Non Player Characters.
Features include:
  • Tracking NPC Reputation
  • NPC Factions
  • Location Based Events
  • NPC Reputation based on events

Question Screen Question Screen Wrong Answer
I'm originally from Burnley, Lancashire and I've been living in Stafford and Derby whilst on my Degree course. I found my passion for programming during my time at College and I've never looked back.
I'm an avid follower of both the games and mobile phone industries. I enjoy writing code in either area and I'm aiming myself for a future career in either, or perhaps both.

© Paul Boocock 2011