This application was developed as part of an Artificial Intelligence assignment for University. It models NPC Reputations and opinions towards the Player Character. The goal was to create an engine which could be used in an game and whilst the interface is a simple command line application, the engine underneath could be utilised in any game containing Non Player Characters.
Features include:
- Tracking NPC Reputation
- NPC Factions
- Location Based Events
- NPC Reputation based on events